Stop Sign

The Stop Sign is an explosive in Swamp Attack.

Abilities
When used, the Stop Sign drops from the sky and blocks grounded or waterborne foes. Most melee attackers will just try to destroy it, while ranged ones will not move beyond the sign, and suicide attackers die instantly on contact, doing their regular damage to it. It does nothing against airborne, suspended or static foes.

No coins are given if a Stop Sign intercepts any kamikaze enemy.

Strategies
Stop Sign is special in its blocking ability, essentially behaving like a harmless yet sturdy mine. While not useful its own due to being easily overwhelmed by many foes, it allows potential for AOE or multi-hit weapons such as the Double Shotgun, Flamethrower or even a single Mine since it piles up large hordes of foes in a smaller area. Its best quality is the ability to intercept suicide attackers en masse, allowing players to handle supposedly uncontrollable qualities since they die harmlessly, regardless of health.

It still suffers the issue of projectile explosives and also leaves you with one less slot for damaging explosives. Take these into account when putting them into action.

Trivia

 * The description is extremely ironic as most monsters still attack stop signs and will never stop moving unless the sign is placed too close to the right of the screen,
 * However, this is somewhat applicable to a ranged enemy, as they will never fire upon nor damage it and will be forced to back away.